Slender: The Arrival Edit
After Lauren collects all eight pages in Chapter 2, she is knocked out and wakes up the next morning. After exploring the area, she discovers the abandoned Kullman Mines. Upon entering the mines, she finds a note saying she must activate six generators to power up an elevator in order to escape. After activating two generators, Lauren finds herself being chased by the Chaser and Slender Man. When all six generators have been activated, Lauren gets on the elevator at the entrance to the Mines and escapes.
The Chaser Edit
Kullman Mines returns as the main setting of The Chaser. The map has been remade and has plenty of new features. In the plot, the player wakes up at the entrance to the mines and must collect 6 gasoline canisters to power up their corresponding Generators.
- According to one of the loading screens in Slender: The Arrival, workers at the Mines kept hearing strange crying coming from inside the mines. Despite many search attempts, nobody was ever found.